---
title: "마리오64를 리버스 엔지니어링해서 내 게임을 만들었다"
url: "https://reamcp.dev/ko/cases/i-reverse-engineered-mario-64-to-make-my-own-game-1a6162"
source: "https://www.youtube.com/watch?v=6MpHBHw30OE"
source_type: "resource"
author: "Stefan 3D AI"
author_handle: "stefan_3d_ai"
stars: 0
category: "게임 모드 및 상호운용"
categories: ["game-interop"]
tags: ["3d-platformer", "claude-code", "game-mechanics", "mario64", "rea", "reverse-engineering"]
added: "2026-10-23T02:45:19.941Z"
updated: "2026-10-23T02:45:19.941Z"
locale: "ko"
content_locale: "ko"
---

# 마리오64를 리버스 엔지니어링해서 내 게임을 만들었다

영상 제작자는 Reverse Engineer Anything(REA)과 Claude를 사용하여 《Super Mario 64》에서 달리기와 점프의 수치 매개변수를 측정한 후, 이를 기반으로 독창적인 3D 플랫포머를 제작했다고 주장하며, REA의 GitHub 링크와 전체 워크플로우 설명을 첨부했습니다.

## Description

영상 설명은 REA를 사용하여 원본 게임에서 이동 수치를 추출하고 하나씩 검증한 후 Claude Code에 이러한 매개변수에 맞는 새로운 게임을 구축하도록 했으며, 닌텐도의 코드, 에셋 또는 ROM 데이터를 사용하지 않고 수치 매개변수만 참조했음을 강조합니다.

## Original README

I Reverse Engineered Mario 64 to Make My Own Game

I built a 3D platformer using Reverse Engineer Anything + Claude Opus 5.5 and the result is much better than I expected. 

🔹 Try new Higgsfield API & MCP for your agent: https://higgsfield.ai/?fpr=stefan84 

I show the whole process: how I pulled the run and jump numbers out of the original game with REA and checked each one twice. Then Claude Code built a new game that had to match all of them. This is the best result I have ever got.

🔹 /rea (Reverse Engineer Anything): https://github.com/morluto/rea 

🔹Game and full report free on my Patreon - https://www.patreon.com/Stefan3DAI/posts/everyone-can-now-172792120 
—
Mentioned Video:
You're Using GPT-6 Astra Wrong - This Setup Is Insane - https://youtu.be/nHBNa2IKWvk 
—
🏆 Find the Best 3D AI Tools on 👉 https://top3d.ai

🦊 My 3D AI Courses: https://www.learn3d.ai/ 
Learn the complete AI-assisted process of creating game-ready characters and full 3D environments — from concept to Unreal Engine 5.
—
⏱️ Chapters

00:00 Intro & RIA
02:00 Setup & Tools
05:26 AI Game Trailer
06:34 Movement Mechanics
08:29 Gameplay Demo
19:30 Project Costs
21:00 Final Thoughts
—
Super Mario 64 is a trademark of Nintendo. This video contains short clips of the original game used for commentary, criticism, and technical analysis under fair use. No Nintendo code, assets, music, or ROM data was used, modified, or distributed in the project shown. The game built in this video uses entirely original assets; only numerical movement parameters were measured and referenced.
—
Contacts:
💬 Discord: https://discord.gg/am7nu68r9Z
🐦 X: https://x.com/Stefan_3D_AI
🔗 LinkedIn: https://www.linkedin.com/in/stefan-3d-ai/
