---
title: "OpenBattlefield2：洁净室引擎重实现"
url: "https://reamcp.dev/zh-cn/cases/openbattlefield2-a-clean-room-engine-reimplementation-577e54"
source: "https://github.com/Moxnatiy/OpenBattlefield2"
source_type: "github"
repo: "https://github.com/Moxnatiy/OpenBattlefield2"
author: "Moxnatiy"
author_handle: "Moxnatiy"
stars: 41
category: "游戏模组与互通"
categories: ["game-interop"]
tags: []
added: "2026-10-12T22:38:05.239Z"
updated: "2026-10-09T20:22:21Z"
locale: "zh-cn"
content_locale: "zh-cn"
---

# OpenBattlefield2：洁净室引擎重实现

对《战地2》背后 Refractor 2 引擎的 C++20 洁净室重实现，是引擎而非游戏；不重新分发任何游戏内容，也没有反作弊。

## Description

列入原因：洁净室互操作性与保存工作，不附带任何资源。

## Original README

A C++20 clean-room reimplementation of the Refractor 2 engine behind Battlefield 2, an engine rather than a game; no game content is redistributed and there is no anti-cheat.

Why it is listed: Clean-room interoperability and preservation work that ships no assets.
