---
title: "我逆向工程了《Super Mario 64》來製作自己的遊戲"
url: "https://reamcp.dev/zh-tw/cases/i-reverse-engineered-mario-64-to-make-my-own-game-1a6162"
source: "https://www.youtube.com/watch?v=6MpHBHw30OE"
source_type: "resource"
author: "Stefan 3D AI"
author_handle: "stefan_3d_ai"
stars: 0
category: "遊戲模組與互通"
categories: ["game-interop"]
tags: ["3d-platformer", "claude-code", "game-mechanics", "mario64", "rea", "reverse-engineering"]
added: "2026-10-23T02:45:19.941Z"
updated: "2026-10-23T02:45:19.941Z"
locale: "zh-tw"
content_locale: "zh-tw"
---

# 我逆向工程了《Super Mario 64》來製作自己的遊戲

影片作者聲稱使用 Reverse Engineer Anything（REA）與 Claude 從《Super Mario 64》中量測跑動與跳躍的數值參數，再據此打造一款原創 3D 平台遊戲，並附上 REA 的 GitHub 連結與完整流程說明。

## Description

影片描述說明以 REA 從原版遊戲提取移動數值、逐一核對後交由 Claude Code 建構符合這些參數的新遊戲，並強調未使用任天堂的程式碼、素材或 ROM 資料，僅參考數值參數。

## Original README

I Reverse Engineered Mario 64 to Make My Own Game

I built a 3D platformer using Reverse Engineer Anything + Claude Opus 5.5 and the result is much better than I expected. 

🔹 Try new Higgsfield API & MCP for your agent: https://higgsfield.ai/?fpr=stefan84 

I show the whole process: how I pulled the run and jump numbers out of the original game with REA and checked each one twice. Then Claude Code built a new game that had to match all of them. This is the best result I have ever got.

🔹 /rea (Reverse Engineer Anything): https://github.com/morluto/rea 

🔹Game and full report free on my Patreon - https://www.patreon.com/Stefan3DAI/posts/everyone-can-now-172792120 
—
Mentioned Video:
You're Using GPT-6 Astra Wrong - This Setup Is Insane - https://youtu.be/nHBNa2IKWvk 
—
🏆 Find the Best 3D AI Tools on 👉 https://top3d.ai

🦊 My 3D AI Courses: https://www.learn3d.ai/ 
Learn the complete AI-assisted process of creating game-ready characters and full 3D environments — from concept to Unreal Engine 5.
—
⏱️ Chapters

00:00 Intro & RIA
02:00 Setup & Tools
05:26 AI Game Trailer
06:34 Movement Mechanics
08:29 Gameplay Demo
19:30 Project Costs
21:00 Final Thoughts
—
Super Mario 64 is a trademark of Nintendo. This video contains short clips of the original game used for commentary, criticism, and technical analysis under fair use. No Nintendo code, assets, music, or ROM data was used, modified, or distributed in the project shown. The game built in this video uses entirely original assets; only numerical movement parameters were measured and referenced.
—
Contacts:
💬 Discord: https://discord.gg/am7nu68r9Z
🐦 X: https://x.com/Stefan_3D_AI
🔗 LinkedIn: https://www.linkedin.com/in/stefan-3d-ai/
